Alliance Tower Defense! Guides
Use this hub for current match, Coin, Summon, unit, team, and leaderboard help.
Choose one Alliance Tower Defense guide
Start with the Beginner guide for the documented first-hour path (one maxed Camera Man on Easy City), use the earning guides when planning Coins, crates, or a 10-pull, and open the mode guides before attempting Hard, Crazy, Insane, or Endless. Every guide carries its checked date and names its sources — the community strategy guide, credited creators, and the community wiki's measured tables.
Short on time? The one-paragraph version of the whole game: farm Easy City with a maxed Camera Man until it's boring, bank Coins into 850-Coin 10-pulls, climb one mode at a time, print Scientist Crates on Insane, and chase the Mythic with the economy that builds.
Start with pages that match real player questions
Pick the guide that matches your current problem, then check codes, rankings, calculator notes, or wiki details before spending rare resources.
Beginner guide
The documented first hour: lobby orientation, a solo Easy City clear, Group Rewards, and the farming loop.
GuideProgression guide
The Easy-to-Endless ladder with the reward gates and checkpoints between rungs.
GuideFarming guide
Every Coin source ranked, from the solo Easy City loop to X2 title windows.
Earn and summonCoin and Crate Farm Estimator
Project a session from your own numbers, plus the Scientist and Party Crate tables.
Earn and summonCoins and Summons
Summon costs, documented odds, the pity question, and pull discipline.
ModesModes Guide
All six modes with maps, rewards, and the tactic each one rewards.
ModesInsane Mode Preparation
The pre-flight checklist for Camera Lab and the budget three-unit clear.
Continue with your next task
Codes and redemption · Team builder · Unit comparison · Latest update check